Showing posts with label GOL. Show all posts
Showing posts with label GOL. Show all posts

Tuesday, October 22, 2024

Arctic Anarchy and the Arctic Quest

Following our review of Arctic Anarchy, Hand Limit was lucky enough to have a chance to speak to the creators, Rick and Lydia Vadgama about their game and the exciting story of Arctic Quest 2026.

Arctic Quest 2026

Readers of the blog will know that Arctic Anarchy, the fun card game about saving polar animals, was created with the intention of raising money and awareness for a Kent Scouts expedition to the arctic circle in 2026. Rick and Lydia run a Kent-based scouting group and are part of the team of leaders across Kent who will be leading this expedition of 10 young people (aged 16-25) and 10 leaders, to retrace the footsteps of explorer Frank Worsley in 1926, 100 years prior.

Worsley set out on a voyage to the arctic with co-leader Grettir Algarsson on his ship The Island, setting sail from Liverpool in June 1925. However, the ship was damaged by an ice-floe not long into the voyage, forcing Worsley to continue on the journey by sail in what he later described as "sail's last unaided battle with the polar pack". He wrote extensively about his voyage published under the title "Under Sail in the Frozen North".

Following in Worsley's efforts, Kent Scouts will also be making this journey under power of sail and sailing to Svalbard on the schooner, the Noordlicht (pictured below) to "easily" navigate the icy arctic waters. The ship will be crewed by experienced sailors but the young people taking part will be expected to have a hands-on role in sailing the ship, there can be no passive passengers on a voyage so physically, emotionally, and mentally challenging. A key element to their trip is the focus on having a positive environmental focus and the chance to raise awareness about a part of our world that is shrinking rapidly.

"This is more than just voluntourism."

The expedition has 4 proposed objectives:

  • Voyage - An adventurous expedition 'Under sail in the Frozen North'
  • Projects - Undertake group and personal projects and present the results
  • Worsley - Celebrate the achievements of Frank Worsley
  • Outreach - Share the experience with thousands of young people

This trip is really about pushing boundaries for those lucky enough to be participating. However, it does not come easily. Regardless of how grueling the journey will be, the journey to the journey will be no walk in the park either. Before anything else, these young people and leaders need to raise the required funds and with a group target of just over £133,000 this will be no mean feat. Many of the scouts who will be going on the expedition will be working to raise this money while also fighting their way through academic milestones such as GCSEs and A-Levels.

Arctic Anarchy

This is where one of our favourite card games of the year comes in. Rick and Lydia are both keen board gamers, so it stands to reason that when presented with a problem, like so many other fans of the hobby, the answer seems to be through playing games.

As it happens, Rick and Lydia were already sitting on an idea for a board game that came about a year or so before. Of course it had quite a different theme that I won't go into here (all I'll say is it was set in a pub rather than the frozen north!), but the mechanics of the game translated perfectly to what they wanted to achieve. Work began on refining the concept and a few sample cards were printed off on a home printer and presented to players at the board game club they run. 

Following the success of this home-made version, Rick and Lydia set out to attend UK Games Expo where they received valuable insight into games production and yet more positive feedback on the game. Pretty soon, Rick was the recipient of 7,500 professionally printed cards that all required counting, checking, and sorting into decks.

"I would always say yes to a game of Catan" - Lydia

"Simplicity was the key to the game," Rick says. "The biggest inspiration was Bounty Hunters." This drive for simplicity in the artwork, game mechanics, and rules can really be seen in the current iteration of the game with its smooth game play and rules that have been condensed to fit on a couple of playing cards within the box. Lydia added that in certain respects the game can be played more like Ticket to Ride. However, they wanted to make the game feel like a unique experience. In this respect they were successful.

Arctic Legacy

When asked what their future hopes for the game would be, Rick and Lydia were both keen for it to remain a source of funding for future Scout expeditions and to continue to raise awareness for young people, providing a link to what is happening environmentally elsewhere in the world.

"An expansion [to the game] would be good but we need feedback on what people would like to see," says Lydia. For an expansion they are keen to know what they are expanding and what this would hope to achieve with the game and its wider environmental message.

Furthermore, they want to take the lessons they've learned in bringing their game to life and share this with other scouting groups, with the hope to create more games to help promote further messages and raise money for future trips. 

"[We're] not looking for profit" - Rick

During our conversation, Lydia brought up a potential future version of the game that could be used to raise awareness and tackle poaching in Kenya. As soon as this was brought up, I admit my head was filled with Kenyan wildlife and the bright colour palette in Rick's geometric designs. Specifically, Lydia was keen for a future game to support the charity Harambee for Kenya, which focusses on "putting poor people on their feet again to rekindle burnt out lives with fresh hope, restoring dignity and respect to their lives.

So where can people find out more and grab a copy of the game? Currently there are no official outlets, so it's best to get yourself over to the Arctic Anarchy Facebook page and message Lydia and Rick. Alternatively, head on over to their weekly board game club in Hollingbourne, Kent where they will be happy to sell you a copy.

Also, keep an eye out for future editions of Games On Location to see how well Arctic Anarchy fairs being played in the Arctic Circle!


Tuesday, October 8, 2024

Games on Location: Episode 1 - Fungi in the Woods


@abitha_elizaart

There is a lot to be said for increasing the immersion when playing table top games, whether it be mood lighting or a themed play list, but have you ever wondered how far you could take the immersion? This was the thought behind this new series of posts where we will be playing Games On Location to answer the question: "Will it GOL?"

The Game


To kick off this series we set off into the woods to find some mushrooms and then play a game Fungi by Brent Povis, published by Pegasus Spiele.

Fungi is an enjoyable trick-taking card game in which players compete to harvest mushrooms and cook them in order to deliver the tastiest dishes by the end of the game. Mushrooms can be fried with extra ingredients such as butter or cider to increase the flavour points. (Though in real life we did draw the line at cooking anything with cider and butter that we found in the forest). The game is a favourite with us at Hand Limit and offers a perfect balance of luck and skill, while showcasing some very pretty artwork by Jarek Nocon, along with an information booklet on all the different mushrooms that can be harvested.

The Location

We decided that it would only be right to set up a game after finding some mushrooms and sure enough, 20 minutes into our walk we came across some stunning examples of Fly Agaric (Amanita Muscaria - according to the glossary), though I don't want to know what happened to whatever creature seemed to have taken a bite out of one of them!

Walking a bit further on we happened upon a clearing to lay out a picnic blanket and have a game. As luck would have it we situated ourselves just a few yards from a very cute example of Birch Bolete (Leccinum Scabrum).

The Play


We decided to lay the game out on the flattest part of the clearing with the help of a well worn picnic blanket and got down to setting it up. As mentioned above, Fungi is a card game, so we instantly ran into problems when the slightest breeze picked up and we had to spend the rest of the game diving for cards as the wind threatened to carry them away across the clearing. Plus there can be no denying the fact that playing a card game on a truly flat table top was far more convenient that the lumpy bumpy rug.


Despite this, we enjoyed an entire game without too much issue and there was something wonderful about experiencing the beautiful artwork surrounded by nature, with the sun and a flask of mocha warming us up.

The Verdict

@abitha_elizaart

Overall playing Fungi outside was a lovely experience. There were difficulties that made it less comfortable than sitting around a table, and the lack of a truly flat surface did make more of a chore when it came to moving the cards around, but these were countered easily by the peaceful location. It must also be noted that we were very lucky with the weather as only minutes before the rain had been coming down hard.

Overall, I would say that Fungi does play well on location and I would recommend giving it a try!

Have you ever played a game in a thematically appropriate location? Perhaps you've played Taverns of Tiefenthal in a tavern, or Carcasonne in, well, Carcasonne. Do you have any recommendations for further Games On Location? If so, please leave a comment below, and perhaps we'll take your suggestion and run with it!

@abitha_elizaart


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